The Experience API (Tin Can API) is a web service that allows software clients to read and write experiential data in the form of “statement” objects. AICC with their cmi5 planned to use xAPI as their transport standard, but AICC membership decided to dissolve the organization and transferred cmi5 to ADL. Just like SCORM, ADL is the steward of the Experience API. The Experience API solves many of the problems inherent with older versions of SCORM. The Experience API (also known as xAPI or Tin Can API) was finalized to version 1.0 in April 2013. Compliance Requirements – detailed list of the conformance requirements that are verified by the ADL SCORM conformance test suite.Sequencing and Navigation – describes how sequencing between learning activities is defined and interpreted.Run-Time Environment – describes runtime API and data model used for communication between content objects and learning management systems.Overview – introduces SCORM and describes how the other books relate.4th Edition Released (March 31, 2009) – more stringent interoperability requirements, more flexible data persistence.3rd Edition (October 2005) – clarification of various conformance requirements and of the interaction between content objects and the runtime environment for sequencing some new conformance requirements to improve interoperability.A more robust test suite helps ensure good interoperability. Includes ability to share and use information about the success status for multiple learning objectives or competencies across content objects and across courses for the same learner within the same learning management system. Includes ability to specify adaptive sequencing of activities that use the content objects. It is based on new standards for API and content object-to-runtime environment communication, with many ambiguities of previous versions resolved. It is still widely used and is supported by most Learning Management Systems. This was the first version that was widely used. These early adoptions revealed that the SCORM idea was workable, but it needed to be sufficiently robust for widespread implementation. Content launched by the run time environment can then call those methods utilizing JavaScript. Each SCORM version specifies the methods that the run-time environment should support and how those methods should behave. SCORM was designed to be web-based and utilizes JavaScript to facilitate communication between the client side content and the run-time environment. The standard uses XML, and it is based on the results of work done by AICC, IEEE LTSC, and Ariadne. In simple terms, they constrain a learner to a fixed set of paths through the training material, permit the learner to "bookmark" their progress when taking breaks, and assure the acceptability of test scores achieved by the learner. SCORM 2004 introduced a complex idea called sequencing, which is a set of rules that specifies the order in which a learner may experience content objects. SCORM is a specification of the Advanced Distributed Learning (ADL) Initiative from the Office of the United States Secretary of Defense. SCORM also defines how content may be packaged into a transferable ZIP file called "Package Interchange Format." It defines communications between client side content and a host system (called "the run-time environment"), which is commonly supported by a learning management system. Shareable Content Object Reference Model ( SCORM) is a collection of standards and specifications for web-based electronic educational technology (also called e-learning). JSTOR ( May 2017) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed.įind sources: "Sharable Content Object Reference Model" – news Please help improve this article by adding citations to reliable sources. This article needs additional citations for verification.
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